Title: Colour theory Date: 20/10/2019 Template: slidy Status: draft Tags: resource

Colour theory

initial question:

What is colour ?

Colour is light

Light is a electromagnetic radiation, meaning, on it’s own it is invisible, we can use tools to measure it, but to our eyes, light is invisible. We see the effects of light.

Colour is a fragment of daylight

Colour is our eyes reading all of the wavelengths that are present in light.

Our eyes are full of various receptors that enable us to see colour

Rods & cones

Both of these are what we call photoreceptor cells, meaning, sensitive to light.

  • Rods are most numerous, about 120 million of them per eye, they are more sensitive to light than cones, but not sensitive to colours. They give us the ability to see in low light.

  • Cones are counted in the 6 million per eye, they are the cells that let us see various colours in the day time. They are sensitive to different wavelengths.

We only see the effects of light.

What we see with our cognitive brain is light hitting a surface.

This is what we call additive theory. It can also be called light theory, it deals with radiated and filtered light.

Primary colours in additive light theory:

  • Red
  • Green
  • Blue

There is a second colour theory

What happens if you mix Red, Green and Blue paint together ?

The second theory deals with how light is absorbed

it is called subtractive theory and can also be called pigment theory because we are dealing with pigments of colour, absorbing certain wavelengths of the light spectrum

Additive vs Subtractive

  • Additive colour theory deals with how we see light and is used on screens, in video and photography

  • Subtractive colour theory deals with how light is reflected off of pages, canvases or card and is used in printing and painting.

Screens use RGB

In graphics practice, we need to be able to codify colours

We need colour codes to be able to communicate colours between people and software but also between designers and printers

There are two basic colour systems to reflect both the additive and subtractive

  • RGB for screen use, web use, video and photography use

but as soon as you plan on printing your documents on screen, you must switch to

  • CMYK for inks and paints.

RGB & CMYK

  • RBG = Red, Blue, Green

  • CMYK = Cyan, Magenta, Yellow, K: for Black

(K is for Key, used instead of B for Black, because in some printing cases, we use a 4th or even 5th colour instead of Black for Key reference)

general terms to describe colours

  • Hue
  • Saturation / chroma
  • Value / Luminosity

Hue:

The property of colors by which they can be perceived as ranging from red through yellow, green, and blue, as determined by the dominant wavelength of the light.

Saturation / chroma:

The vividness of a color’s hue. Saturation measures the degree to which a color differs from a gray of the same darkness or lightness.

Value / luminosity

Attribute of visual sensation according to which an area appears to emit more or less light. Lightness, more or less white in the color composition.

Setting colours in software

the colour wheel

colour formulas

  • Complementary colours
  • Analogous colours
  • Triadic colours

Complementary

Analogous

Triadic

Other key notions to describe colour:

recap